Houdini | VFX Designer

chanel — branch

Part of in-store touchscreen experience displayed in Boutique CHANEL Paris Cambon.

Visitors were able to put a solid block in the middle of display to see a an immersive animation that represented a specific scent. I was entrusted with 'woody'.

Inspired by early spring I used growth simulation setup based on L-System to represent branch accompanied by procedural flower origami.